Concept for Venom: The Last Dance
This concept was developed for Venom: The Last Dance, envisioning a deep-underground research facility—an Area 51-style military base repurposed for bio-experiments on the symbiote. Though not fully realized in the final film, the design aimed to capture a grounded, era-appropriate aesthetic: functional, stable, and heavy, with a deliberate tension between natural geology and human intervention.
The director’s vision called for a space that felt authentic to its time—mid-century brutalism fused with sci-fi ambition. My main inspirations were the stark elegance of brutalist architecture and the cinematic legacy of Ken Adam’s iconic set designs. The result is a layered environment where raw rock formations meet concrete, steel, and glass; where hydroponic greenery softens the severity of institutional corridors; and where every stairwell, tunnel, and lab hints at a hidden history of experimentation and control.
This concept explores the intersection of secrecy, science, and survival—an architectural metaphor for the symbiote’s containment and the human desire to master the unknown.